Tag: ts2
Even hours of pouring rain and thunder can’t keep Nate inside.
First day at home.
Missing Sycamore Cove but didn’t have enough time to dive into gameplay tonight – so here, more of Nate’s house which is taking forever to complete. 🙂
111 Stratford Street.
I kept some of the original garden design, namely the garden square in the backyard. And of course I couldn’t resist adding my trademark water features.
*collapses*
The Onnen Natural Science Museum: Exterior
Very loosely based on TS3′s Skylight Studio (it was painful trying to recreate this on a 3×2 lot). This is where Natural Scientist Yasmin Onnen heads to work in the — still locked — business district, Port Oceanside. The museum has exhibits on the first two floors and a gift shop. The top floor is where Yasmin conducts her plant/mammal cross-genetic experiments.
Skylight Studio pointy parts converted by Ethanmcgregor.
Sycamore Cove as it currently stands. 🙂
I, er, clearly devoted most of my time to building up the city center. 😛 (I can’t help it, I’m a city girl and I love urban settings!) I’m starting to branch out and work on a middle-class suburban area (top right hand corner of the first picture, visible in the second picture), as well as the waterfront property. I love the way the boardwalk looks in hood view, and you can also see Nate’s little house across the bay there. 🙂
Stats:
- 2 residential lots (1 occupied)
- 1 apartment complex (5 units, 2 occupied)
- 11 community lots (because I am insane and must be stopped)
More shots of Nate’s house, which is slowly coming along.
Yay for wonky panoramic views!
Nate’s kitchen. Haven’t decided if I love it or hate it. I’m so out of my groove. :<













































